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Recent content by henkas

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    OTClient How to make clickable npc?

    Anyone know how to achieve clickable npc on otclientv8? So wont need to type hi, evey single time and enough would be to press left click on him
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    TFS 1.X+ TFS 1.x Party adjustements

    Perfection
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    TFS 1.X+ TFS 1.x Party adjustements

    Same bunch of errors like in the image
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    TFS 1.X+ TFS 1.x Party adjustements

    A lot of errors in party.cpp
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    TFS 1.X+ TFS 1.x Party adjustements

    1>..\src\party.cpp(83): warning C4100: 'forceRemove': unreferenced formal parameter It still compiled but, couldnt leave party with pz so didnt changed anything Yea player.cpp is different doesnt even have that void
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    TFS 1.X+ TFS 1.x Party adjustements

    Sheet my bool looks way different from yours maybe because its tfs 1.2? bool Party::leaveParty(Player* player, bool forceRemove /* = false */) { if (!player) { return false; } if (player->getParty() != this && leader != player) { return false; } bool...
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    TFS 1.X+ TFS 1.x Party adjustements

    How can i remove this annoying option out of tfs 1.2 where u need to be out of battle to leave party and be out of battle to enable or disable exp share?
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    OTClient How do people create effect transparency

    Thanks. But i think source part is a bit tricky for example src/client/effect.cpp src/client/missile.cpp src/framework/core/graphicalapplication.h is quite different from otcv8
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    OTClient How do people create effect transparency

    Hello, i noticed a lot of projects have in options of their client the opasity slider that you can adjust the visability of sprite, is there a comit for it that i never saw? Since its quite a lot of server using it
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    TFS 1.X+ TFS 1.2 How can i change this and add items to creature and not players

    Tried but after that code stoped working completely
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    TFS 1.X+ TFS 1.2 How can i change this and add items to creature and not players

    TFS 1.2 Basically this is onKill creaturescript and for some reason it adds the item to a player and not a monster corpse. How can i prevent it and add the item to a creature corpse? for _, boss in ipairs(bosses) do if playerLevel >= boss.minLevel and playerLevel <= boss.maxLevel and...
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    TFS 1.X+ data/npc/lib/npcsystem/modules items[itemid] == nil error

    Have no idea whats the point of your screenshot
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    TFS 1.X+ data/npc/lib/npcsystem/modules items[itemid] == nil error

    But its not an exact npc issue because there is nothing wrong on those npcs. The issue is with npcsystem/modules
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    TFS 1.X+ data/npc/lib/npcsystem/modules items[itemid] == nil error

    Still looking for solution
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    TFS 1.X+ data/npc/lib/npcsystem/modules items[itemid] == nil error

    Lua Script Error: [Npc interface] (Unknown scriptfile) data/npc/lib/npcsystem/modules.lua:1014: [ShopModule.onSell] items[itemid] == nil stack traceback: [C]: at 0x555555661da0 [C]: in function 'error' data/npc/lib/npcsystem/modules.lua:1014: in function 'callbackOnSell'...
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