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Recent content by _M4G0_

  1. M

    Black Tek Server Pre-Release

    still without reflecting the damage 1717553685 this is my custom system, work fine 🥰 🥰
  2. M

    Black Tek Server Pre-Release

    I didn't test it again after the bug
  3. M

    Black Tek Server Pre-Release

    i changed this and it seems to work if (attacker != nullptr) { Player* attackerPlayer = attacker->getPlayer(); if (attackerPlayer != nullptr) { for (int32_t slot = CONST_SLOT_FIRST; slot <= CONST_SLOT_LAST; ++slot) { Item* item =...
  4. M

    Black Tek Server Pre-Release

    sorry, it was not specified, yes the damage does not reflect, I will test the others 1717473046 ❗has a bug reproduce: Summon a demon when you have the burning condition relog and the server will crash
  5. M

    Black Tek Server Pre-Release

    i updated, but it didn't work
  6. M

    Black Tek Server Pre-Release

    how can i set reflection with script using storage or configure it on items?
  7. M

    C++ Black Tek Server auras/wings

    if anyone have problem to add system, i made these changes auras.cpp Aura* Auras::getAuraByName(const std::string& name) { auto auraName = name.c_str(); for (auto& it : auras) { if (strcasecmp(auraName, it.name.c_str()) == 0) { return &it; } } return...
  8. M

    C++ Black Tek Server auras/wings

    i tried add auras and wings system on black teck server, but i couldnt, have this error unity_PV4WV16A2HJFQIXU.cpp unity_EFKQCKK6WWIP54DC.cpp unity_9SK63FI0YRRGU7SN.cpp unity_9NTLKJMJVLH2H2TO.cpp d:\Downloads\BlackTek-Server-master\BlackTek-Server-master\src\weapons.h(168,18): warning...
  9. M

    C++ Update system to tfs 1.42

    work perfect on Black Tek 🥰🥰
  10. M

    Black Tek Server Pre-Release

    @Codinablack possible work with otcv8
  11. M

    C++ Update system to tfs 1.42

    for some reason the client is not updating the attributes 😭 😭 😭 I tested in tfs 1.3 everything works
  12. M

    C++ Update system to tfs 1.42

    have this funcion in events function Player:onEquipItem(item, slot, isCheck) SlotSystem.updatePlayer(self) return true end function Player:onDeEquipItem(item, slot, isCheck) SlotSystem.updatePlayer(self) return true end and login.lua player:loadSpecialStorage()
  13. M

    C++ Update system to tfs 1.42

    thanks for the answer ☺️ yes, it already has customized attributes, but it needs special attributes, the system works as it is, but does not update the attributes when logging in
  14. M

    C++ Update system to tfs 1.42

    please somebody can help-me upgrade this system for tfs 1.4 ITEM_ATTRIBUTE_SPECIAL https://otland.net/threads/lib-storing-information-items-and-players-tfs-1-2.241873/#post-2341883
  15. M

    Compiling error auras tfs 1.4

    I am trying add auras system, but i didn't know how to solve it. 1715095990 solved problem, my bad added ClCompile Include=
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