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Recent content by Berciq

  1. Berciq

    SpellId and there images

    Using Evilone244 pictures, i have to sort it and name it cause i have no idea of this spells ^^ anyway, it may help a bit <3
  2. Berciq

    Teleport item TFS 1.3

    mother of god, I thought it requires slight changes but this scripts are almost completely different
  3. Berciq

    Teleport item TFS 1.3

    I have question: why in actions? I tried to do it in spells, as a rune, but I failed: I put same script in spells: data/spells/spells.xml (also excluded it from range of unused rune id's) and script in spells/scripts server said before running: "couldn't found function "on use" But when i put it...
  4. Berciq

    TFS 1.2 Corpses declay time - need helpo

    with first rat corpse id=2813 duration i have: <attribute key="duration" value="300" /> While You have 9000 <item id="2813" article="a" name="dead rat"> <attribute key="weight" value="6300" /> <attribute key="containerSize" value="5" /> <attribute key="decayTo"...
  5. Berciq

    Suggestions for themes

    Well, count on me, even if I don't have new sprites, i still can do some work ^^
  6. Berciq

    [Quick Showoff] Post your latest maps!

    I think there should be a reason to have two options: 1) go longer way around with spider or 2) go through bridge but with stronger enemy
  7. Berciq

    BYSmaps ~~Gallery

    I like the gateway harbor idea, it looks cool :)
  8. Berciq

    #ImaGistaa Mapp.

    Onion house is great ^^
  9. Berciq

    Derlexy's Mapping Gallery

    Man, I see Rookgaard, Obi, Dixie and Tom store
  10. Berciq

    [PROJECT] Welcome to Clickz Custom Map Project!

    If You are still before creating a river, I may suggest to not take example from cipsoft and make river begin somewhere when it is really narrow and it gets wider when new streams hits it. PS i'm sure amazons would rather capture some poacher/hunter/bandit/smuggler than poison spider :D
  11. Berciq

    Berciq Rookgaard

    Once again, gifs has vanished: 80. Prepare for the most annoying monster! disappearing wasps, they make sound so often that you will know they're around.. 82. DEADLY TRAPS FOR NOOBS TO MAKE THEM DIEEE 95. Lily's Home, It is tiny but it has also flat to rent with attic
  12. Berciq

    Berciq Showoff - Desert

    11. wow, pyramids, such original.... 12. But deep in the night they give some fun 13. City's Market 14. Temple 15. Arena 16. Depot 17. Undergrounds 18. Along river 19. Armourer and Smith 20. Vine Plants 10* Once more, maybe gif would work:
  13. Berciq

    Pic0ne mapping thread.

    I'm almost at the same place with sand and tar and i will do some borders with fine sand like one you have in cave, in rl haven't seen it but i think it should fit and will look little different, you also may try it :) I like them, give more
  14. Berciq

    Just starting

    so when you done making on rme use simeone's open and then save .otmb as .otx It is worth working on rme as You will learn faster and it'll be easier. Just before You make tons of work test if it'd be working :) I think You should make some loops from city paths, that would end in temple/depo...
  15. Berciq

    Kuzyn tries mapping again

    I like it ^^ I also wouldn't like my works to be on someones ots :/ Kuzyn, there could be just 1 corner of yellowish leaves over green leaves border below maple trees, so You would still have it as green as You wish but with little differing. I rarely used it this way because i always thought...
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