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Recent content by elnelson

  1. elnelson

    OTClient Help with this Otcv8 Error on TopBar when encrypt

    i have the same problem, but mine archives are not encrypted... had to disable topbar u.u
  2. elnelson

    Problem with updater and 'window' a nil value: window:setVisible(false)

    Good afternoon otlanders, everything was running but but when i zipped the files to upload to website for updater and tested i got this error, any idea what could be? i've tried changing names of variables but had no luck... error.log: ERROR: failed to load UI from 'Quests.otui': unable to...
  3. elnelson

    [7.4, 7.8, 7.92, 8.0] Sabrehaven.com based on Nostalrius 7.7 fork

    I Guess the interesting part would be adding the nee damage type need soruce edit, you can extract the code off another tfs
  4. elnelson

    OTClient two modules in conflict (game_craft and outfit.lua)

    1714323832 it is used for a pvp/pve event called city siege (the gif doesnt have the outfit yet, but now it has) 3 catapults slowly advanced to the gates of a random city, players must defend to get rewards :P
  5. elnelson

    OTClient two modules in conflict (game_craft and outfit.lua)

    i did this, but didnt work. MiniPanel2 < Panel --changed here the name text-offset: 0 3 text-align: top image-source: /images/ui/minipanel image-border: 2 image-border-top: 19 padding-left: 7 padding-bottom: 7 padding-top: 24 padding-right: 7 SelectionButton < Panel...
  6. elnelson

    OTClient two modules in conflict (game_craft and outfit.lua)

    Hello, otlanders, i recently moved to a newer version of OTC (wings,shaders and auras enabled) it is working perfect but i have a problem. i have this game_craft module, it shows item recipes on stores, sent via server. But when that module is enabled, my outfit screen is bugged (i cannot see...
  7. elnelson

    color+itens

    i found the problem, i didnt found any way to obtain itemname on OTC, it must be send via opcode from server to client, i noticed when i saw this: im thinking a way to make it work, any ideas? was wondering if an onThink() function sent every second updating the online players items when they...
  8. elnelson

    Free task module made by @zQt

    is thre a way to convert this from revscript to standard?
  9. elnelson

    OTClient Task Module = Bug Outifit

    is it possible for you to share the module?
  10. elnelson

    [7.4, 7.8, 7.92, 8.0] Sabrehaven.com based on Nostalrius 7.7 fork

    check on search someone already made a OTC with that limitations, you can add those patches and youll be fine
  11. elnelson

    [7.4, 7.8, 7.92, 8.0] Sabrehaven.com based on Nostalrius 7.7 fork

    download otcv8 and change data/things files on the client ^^
  12. elnelson

    Lua [TFS 1.2] Party finder

    Im trying to create it from OTC modules, partyTables = {} function onExtendedOpcode(player, opcode, buffer) if opcode == 14 then player:sendExtendedOpcode(15, player:getId()) table.insert(partyTables, {name = player:getName(), lvl = player:getLevel(), voc =...
  13. elnelson

    Lua [TFS 1.2] Party finder

    Unfortunately im not good creating OTC modules :/
  14. elnelson

    Lua [TFS 1.2] Party finder

    Good afternoon, otlanders. I was guessing if it is possible to develop a party finder via Channels. Something like this, when u click on the channel, it sends a message to the party leader, if pt leader says !accept, player will join party. im using TFS 1.2
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