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  1. Lordfire

    [TFS 1.x] How to create new callbacks

    Hello, my fellows! Today I come with a tutorial on how to write your own useful callbacks for TFS versions 1.0 and up. It is easier than you might think and you can have much more customized behavior of your very own server scripts :) This is my first tutorial in English, so sorry if I extend...
  2. Lordfire

    Fix/Patch House list edit bug

    So TFS has a bug where, if a player opens up the aleta sio dialog before getting kicked from the house he can still edit it and click ok to save the list. That way, he can either cleanup the list and kick everybody from the house or put himself on the list silently and come back later to rob...
  3. Lordfire

    Feature Simple passive monsters

    Hello again, today I bring you a very simple patch I made to enable monster passivity to be set on a monster XML configuration. The monster will not attack on sight, instead it will wait until it is attacked to fight back. Video example: (sorry for the shameless self promotion) Monsters will...
  4. Lordfire

    Linux Speeding up recompilation with ccache

    ccache is a compiler cache designed to speed up subsequent compilations when it detects the same code is being recompiled. You will have to install ccache in your favorite Linux flavor using the package manager, along with all the other software needed to compile TFS, such as CMake and GCC...
  5. Lordfire

    Feature True dual wielding for TFS 1.x

    I have seen a few dual wielding systems in the past but none of them was complete and simple to use. I started one from scratch that intends to be both simple, work out of the box and be easy to configure. As I am developing my own server, I want to share some of my patches with the community...
  6. Lordfire

    How does reward chests work?

    Hello fellow Tibians. I'm interested in knowing deeper how the reward chests introduced in v10.2 works properly. I have a few doubts: - Who gets the reward? Besides who participated directly against the boss (the blocker and the shooters), who more gets the loot? Healers of the blocker? If...
  7. Lordfire

    OpenTibia [NEW] Flag calculator

    Since the classic flag calculator is offline and the alternatives we have are not really clean and usable, I decided to mix some good features of the flag calculators I know. I then conceived it, the new, the improved OT Flag Calculator! Enough of words, let me show you: See it? No clutter...
  8. Lordfire

    Linux 10 security tips for webservers

    Hey, what's up? The goal of this list is to help you protect and improve the security of your webserver. This guide is generic, it works for any webserver, but some of them are more OTServ related. ----------------- Directory Listing It is a common and severe mistake, since it is possible...
  9. Lordfire

    Database dump para teste

    Preciso do dump completo de um banco de dados TFS 1.0 já com alguns dados pra fazer uns testes, estou desenvolvendo uma nova ferramenta. Não tenho como abrir um servidor porque minha máquina é limitada. Alguém por gentileza tem um servidor e pode me passar o dump do banco? Não vou divulgar pra...
  10. Lordfire

    How do item IDs work?

    I was messing with CandyBot constants, and I started to compare item IDs (of rings and necklaces, for instance) were different (and A LOT) from my server's item IDs. How does item IDs work with OTClient, and how is it possible to get them? I'm very confused with it and I'm not very proficient...
  11. Lordfire

    Cannot find spr and dat under Fedora

    I am pretty excited with development for OTClient. I have made a server and now I want to have my custom client with nice features. Things are pretty well, I download all dependencies, compiled fine but when I try to enter the server, it says .spr and .dat were not found under /things/860/...
  12. Lordfire

    Boat script with storage value using

    I want to make traveling to an island only if the player has certain storage value set (the value itself doesn't matter). Is it possible to use with simple NPC system (that is, without specific scripting)? Like this: Will it work, or is there some way to make it work?
  13. Lordfire

    Solved RME makes map unopenable (even for itself!)

    I'm making a big edit in my map, importing new areas and revamping existing ones, but ever since I started editing, if I open the map file double clicking it or by File -> Open, RME says it's unsupported version, even after editing and saving using RME itself. Not only, I always have to open a...
  14. Lordfire

    Solved Players dropping everything and losing lots of skill (and more)

    The players on my server (TFS 0.4 rev 3884) are dropping every single item on their bodies AND lots of skills (like 4 magic levels) upon dying. I recently compiled and started this server after migrating from a full-of-bugs very old version of TFS. Also, NPCs are not working with the trade...
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