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doors

  1. Jpstafe

    Error when opening doors doors green and blue djns

    Hello, good evening, I want to use the green djns and I can't get past the door to go buy the items, the quest is already activated, through djns scrolls 01:56 The door seems to be sealed against unwanted intruders. How do I solve this error? The same thing also happens in blue djns doors.lua...
  2. Jpstafe

    error doors and doors level

    Hello Otland community, I have a door error, when I want to set the price of the houses I get "21:00 You see a closed door." Before, the description of the house and the price appeared, I don't know why not now, on the level doors it doesn't even let me open them and I can't even see the...
  3. SparvenBara

    Please Help! >Doors for vocations!< (example: Doors only knights can enter) tfs 1.4.2

    Hello Can someone help me explain how i can make a door available to enter as each vocation. i have an area on my ot where there are 4 different buildings in each corner of the area each building is suppose to be for each vocation. 1 for EK, 1 for RP, 1 for MS and 1 for ED. How can i make...
  4. Bebzon

    OTClient House doors - different id

    Hello! (at first sorry for my english) I am trying to fix a problem with changable doors id. So, iv made new city - ok, depo - ok, shops - ok, houses - fail In map editor i'm givind doors with id 1239 and 1237, but in game it automaticly change 1239 to 1234 and 1237 to 1231 (BUT NOT EVERY...
  5. Alkenyx

    TFS 1.X+ Quest Chest gives Key for special doors.

    Good Morning everyone. Somehow I can't figure out how to create a simple quest: 1. Open the chest, give a key. 2. Key opens door, other chest or something else. Thats my actual not working setup: 1. Created a keychest_pergamon_graveyard.lua in my actions/scripts/quests folder. function...
  6. Terotrificy

    Doors and keys locking behaviour is not right at all (Othire 1.0, 7.72 client version)

    Hi, i realized that doors should work in this way: 1. If you have a closed locked door and you use the right key, it unlocks and open. 2. If you have a closed unlocked door and you use the right key, it locks the door and remains closed (obviously). 3. If you have a opened door and you use the...
  7. Fifflaren

    Locked doors

    So I was making this quest where you unlock a door using a key, and everything works fine the door unlocks as it should but I would like it to close after you have walked in. Something like questdoors do. VIDEO!
  8. Luanasar

    Doors bug/not opening (Houses)

    I'm facing some problems with the houses' doors. Even changing the door model in some houses with Remere's Map Editor, it's not updated on game. And most of the doors won't open, saying that You cannot use this object. PS: I already tried deleting the house and then adding it again, but the...
  9. Dzoqa

    How to create doors which only Key ex. ID XYZ can only open it??

    Hi guys i want to create doors openable with only key that have example id XYZ Any suggestions cos i dont remember it?
  10. shisus420

    Doors.lua and teleport.lua error

    Hi, I can't use doors, ladders etc. Screenshot of errors: And scripts: 1. doors.lua unlockedDoors = { } local function isDoorLocked(keyId, position) if keyId == 0 then return false end if unlockedDoors[keyId] then for i = 1, #unlockedDoors[keyId] do...
  11. luddex

    Ingame issues (Does not give error on TFS)

    TFS 1.1 Tibia 10.77 So my OT is up and running and I am able to log in, but when I was testing for bugs I ran into a few issues. 1. Doors (open or closed) Show when looked at that they are locked. I cannot get them to unlock nor can I open / close them in game. I have set doors to be open...
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