celohere
Advanced OT User
- Joined
- Nov 27, 2007
- Messages
- 271
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This is the tfs downgraded by ninja , i did some changes for myself ,and now i want to share .I never hosted it and don't know if it's stable or not , i am not a skilled programmer but i didn't find any critical bug yet. Maybe someone finds these files usefull =) ,all credits goes to @Ninja for this downgrade and for tfs team .If someone find bugs or have some fixes share with us =)
Well for now this is my last update ,if anyone finds a bug(or want to contribute ), you can report here in this thread or here in github celohere/forgottenserver (https://github.com/celohere/forgottenserver)
fixed stairhope delay (now its working properly on config.lua)
fixed send parcel to offline players -- credits to Gesior.pl --
fixed stackpos -- credits to Nekiro --
fixed Check that player partner isn't self -- jo3bingham --
fixed Update premium time on login -- credits to Nekiro --
fixed client debug when gm or monster spawn on player -- credits Ferrus --
fixed distance attacks not hitting targets on the same sqm -- credits Anastaciaa --
fixed logout delay when player is disconected
fixed Unpassable and movable item teleport bug -- credits mattyx14 --
Moved shared experience formula to Lua -- credits DSpeichert ,edumntg and me --
removed party description onlook ex:Your party has 2 members and 0 pending invitations.
removed guild online and count members onlook
removed damage ,heal and experience message to spectators
changed /clean command ,now cleans protect zones
changed unjustified kill warning message to red =)
changed skill advance message
added autostack, configurable on config.lua
added allow fight back, configurable on config.lua
added loot message, configurable on config.lua
added loot channel -- credits to cbrm --
(if you dont want the loot channel to open everytime a player login, just remove this line on creaturescripts <event type="login" name="loot" script="loot.lua"/>
added field owner name onlook -- credits to Steve Albert --
added magic wall and wild growth counter
added players can walk through GMs in ghost mode
added Walkthrough everything Ctrl + Arrow keys -- credits to Printer --
added classicAttackSpeed, configurable on config.lua -- credits to Mkalo --
Monster direction fix (monsters standing to your left look to the east and monsters standing to your right look to the west.) -- credits to joseluis2g --
fixed send parcel to offline players -- credits to Gesior.pl --
fixed stackpos -- credits to Nekiro --
fixed Check that player partner isn't self -- jo3bingham --
fixed Update premium time on login -- credits to Nekiro --
fixed client debug when gm or monster spawn on player -- credits Ferrus --
fixed distance attacks not hitting targets on the same sqm -- credits Anastaciaa --
fixed logout delay when player is disconected
fixed Unpassable and movable item teleport bug -- credits mattyx14 --
Moved shared experience formula to Lua -- credits DSpeichert ,edumntg and me --
removed party description onlook ex:Your party has 2 members and 0 pending invitations.
removed guild online and count members onlook
removed damage ,heal and experience message to spectators
changed /clean command ,now cleans protect zones
changed unjustified kill warning message to red =)
changed skill advance message
added autostack, configurable on config.lua
added allow fight back, configurable on config.lua
added loot message, configurable on config.lua
added loot channel -- credits to cbrm --
(if you dont want the loot channel to open everytime a player login, just remove this line on creaturescripts <event type="login" name="loot" script="loot.lua"/>
added field owner name onlook -- credits to Steve Albert --
added magic wall and wild growth counter
added players can walk through GMs in ghost mode
added Walkthrough everything Ctrl + Arrow keys -- credits to Printer --
added classicAttackSpeed, configurable on config.lua -- credits to Mkalo --
Monster direction fix (monsters standing to your left look to the east and monsters standing to your right look to the west.) -- credits to joseluis2g --
*skull in protect zone ,if you throw some field and enter pz ,you will get white skull if someone step in the field
*crash related to login(i am only able to reproduce this if i login with the host machine): C++ - crash tfs 1.2 downgraded by Ninja (https://otland.net/threads/crash-tfs-1-2-downgraded-by-ninja.258451/#post-2544655)
*runes stack inside full containers bug ,there is a workaround for this , but it's still a bug : TFS 1.X+ - tfs 1.2 runes on container (https://otland.net/threads/tfs-1-2-runes-on-container.262139/#post-2535403)
(workaround for this bug is : remove attribute key="type" value="rune" from all runes in items.xml ,change the runes properties to stackable in Tibia.SPR with object builder, and reload the atributes of items.otb with some itemeditor)
*weird monsters walk animation :Windows - Monsters lagging/appear to be dashing (https://otland.net/threads/monsters-lagging-appear-to-be-dashing.250419/)
*crash related to login(i am only able to reproduce this if i login with the host machine): C++ - crash tfs 1.2 downgraded by Ninja (https://otland.net/threads/crash-tfs-1-2-downgraded-by-ninja.258451/#post-2544655)
*runes stack inside full containers bug ,there is a workaround for this , but it's still a bug : TFS 1.X+ - tfs 1.2 runes on container (https://otland.net/threads/tfs-1-2-runes-on-container.262139/#post-2535403)
(workaround for this bug is : remove attribute key="type" value="rune" from all runes in items.xml ,change the runes properties to stackable in Tibia.SPR with object builder, and reload the atributes of items.otb with some itemeditor)
*weird monsters walk animation :Windows - Monsters lagging/appear to be dashing (https://otland.net/threads/monsters-lagging-appear-to-be-dashing.250419/)
Well for now this is my last update ,if anyone finds a bug(or want to contribute ), you can report here in this thread or here in github celohere/forgottenserver (https://github.com/celohere/forgottenserver)
New Changes
**fixed the use of lifefluid on hotkeys -- crédits to me --
**fixed fluid wrong message on hotkeys -- crédits to danielsalim1 --
**fixed bug of runes in full container -- crédits to me --
**fixed monsters walk dashing -- crédits to me --
**fixed crash on login -- crédits to danielsalim1 and mattyx14 --
**added auto recharge ammo (arrows and bolts recharges automatically now) -- crédits to Joe Rod and Emilianenko --
**added player ban -- crédits to Gesior.pl -- (now the ban for excessive player killing is banning only the player, and not the entire account)
fixed stairhope delay (now its working properly on config.lua)
fixed send parcel to offline players -- crédits to Gesior.pl --
fixed stackpos -- crédits to Nekiro --
fixed Check that player partner isn't self -- crédits to jo3bingham --
fixed Update premium time on login -- crédits to Nekiro --
fixed client debug when gm or monster spawn on player -- crédits to Ferrus --
fixed distance attacks not hitting targets on the same sqm -- crédits to Anastaciaa --
fixed logout delay when player is disconected
Moved shared experience formula to Lua -- crédits to DSpeichert ,edumntg and me --
removed party description onlook ex:Your party has 2 members and 0 pending invitations.
removed guild online and count members onlook
removed damage ,heal and experience message to spectators
changed /clean command ,now cleans protect zones
changed unjustified kill warning message to red =)
changed skill advance message
added autostack, configurable on config.lua
added allow fight back, configurable on config.lua
added loot message, configurable on config.lua
added loot channel -- crédits to cbrm --
(if you dont want the loot channel to open everytime a player login, just remove this line on creaturescripts <event type="login" name="loot" script="loot.lua"/>
added field owner name onlook -- crédits to Steve Albert --
added magic wall and wild growth counter
added players can walk through GMs in ghost mode -- crédits to me --
added Walkthrough everything Ctrl + Arrow keys -- crédits to Printer --
added classicAttackSpeed, configurable on config.lua -- crédits to Mkalo --
Monster direction fix (monsters standing to your left look to the east and monsters standing to your right look to the west.) -- crédits to joseluis2g --
Known Bugs:
*skull in protect zone ,if you throw some field and enter pz ,you will get white skull if someone step in the field
**fixed the use of lifefluid on hotkeys -- crédits to me --
**fixed fluid wrong message on hotkeys -- crédits to danielsalim1 --
**fixed bug of runes in full container -- crédits to me --
**fixed monsters walk dashing -- crédits to me --
**fixed crash on login -- crédits to danielsalim1 and mattyx14 --
**added auto recharge ammo (arrows and bolts recharges automatically now) -- crédits to Joe Rod and Emilianenko --
**added player ban -- crédits to Gesior.pl -- (now the ban for excessive player killing is banning only the player, and not the entire account)
fixed stairhope delay (now its working properly on config.lua)
fixed send parcel to offline players -- crédits to Gesior.pl --
fixed stackpos -- crédits to Nekiro --
fixed Check that player partner isn't self -- crédits to jo3bingham --
fixed Update premium time on login -- crédits to Nekiro --
fixed client debug when gm or monster spawn on player -- crédits to Ferrus --
fixed distance attacks not hitting targets on the same sqm -- crédits to Anastaciaa --
fixed logout delay when player is disconected
Moved shared experience formula to Lua -- crédits to DSpeichert ,edumntg and me --
removed party description onlook ex:Your party has 2 members and 0 pending invitations.
removed guild online and count members onlook
removed damage ,heal and experience message to spectators
changed /clean command ,now cleans protect zones
changed unjustified kill warning message to red =)
changed skill advance message
added autostack, configurable on config.lua
added allow fight back, configurable on config.lua
added loot message, configurable on config.lua
added loot channel -- crédits to cbrm --
(if you dont want the loot channel to open everytime a player login, just remove this line on creaturescripts <event type="login" name="loot" script="loot.lua"/>
added field owner name onlook -- crédits to Steve Albert --
added magic wall and wild growth counter
added players can walk through GMs in ghost mode -- crédits to me --
added Walkthrough everything Ctrl + Arrow keys -- crédits to Printer --
added classicAttackSpeed, configurable on config.lua -- crédits to Mkalo --
Monster direction fix (monsters standing to your left look to the east and monsters standing to your right look to the west.) -- crédits to joseluis2g --
Known Bugs:
*skull in protect zone ,if you throw some field and enter pz ,you will get white skull if someone step in the field
Attachments
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forgottenserver-8.0_32x and 64x.rar3.8 MB · Views: 664 · VirusTotal
Last edited: