Did some work on the borders, I still have some bugs to workout, but I have the bulk of the logic done for the 'precise' border options done (I realize that grass should probably get priority over dirt):
After the corner mode is fully implemented, I need to put in RME style borders (full tile a time doing large corner pieces where possible), and square style borders (Full tile a time never using the large corners).
When you have a ground brush selected, you are able to choose which border style you want to do (Precise (corner by corner), RME, or Square), you also pick which border set to use (ex: grass has a regular and alternative border)
After the corner mode is fully implemented, I need to put in RME style borders (full tile a time doing large corner pieces where possible), and square style borders (Full tile a time never using the large corners).
When you have a ground brush selected, you are able to choose which border style you want to do (Precise (corner by corner), RME, or Square), you also pick which border set to use (ex: grass has a regular and alternative border)