Klank
Althea ¤ A New World Developer
Greetings,
A small Guild Title module, that someone might want. Modified module made by @dewral / @Avaji, here.
It can be configured from server to set Guild Name or Guild Nick, so you don’t need to update the client to change it.
Might be a easier way of doing this, but this is how i did it.
![1715110591020.png 1715110591020.png](https://static3.otland.net/d/attachments/76/76017-c6e941eac70f1ea737b52771cd00f54e.jpg)
![1715110598608.png 1715110598608.png](https://static3.otland.net/d/attachments/76/76018-f06de768b67f5c6b3efae175a63444b8.jpg)
How to install:
1. Copy paste module in /modules
2. Copy paste servercode “guildTitle” into your scripts folder.
3. Modify response to either “setGuildName” or “setGuildNick”:
4. Gucci.
A small Guild Title module, that someone might want. Modified module made by @dewral / @Avaji, here.
It can be configured from server to set Guild Name or Guild Nick, so you don’t need to update the client to change it.
Might be a easier way of doing this, but this is how i did it.
![1715110591020.png 1715110591020.png](https://static3.otland.net/d/attachments/76/76017-c6e941eac70f1ea737b52771cd00f54e.jpg)
![1715110598608.png 1715110598608.png](https://static3.otland.net/d/attachments/76/76018-f06de768b67f5c6b3efae175a63444b8.jpg)
How to install:
1. Copy paste module in /modules
2. Copy paste servercode “guildTitle” into your scripts folder.
3. Modify response to either “setGuildName” or “setGuildNick”:
Lua:
local data = {
response = "SetGuildName", -- EDIT RESPONSE HERE
creatureId = creatureID,
name = creature:getName(),
guildNick = creature:getGuildNick(),
guildName = guild:getName(),
}
4. Gucci.
Attachments
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guildTitle.rar1.6 KB · Views: 64 · VirusTotal