On Monday 5/12/2016 we will start enforcing a new rule on otservlist concerning the number of allowed multi clients counted from a single IP address. Servers are not allowed to count more than 4 multi clients as real players.
As "multi client" we define multiple characters logged in from a single IP address.
As "real players" we mean the number of players online which is returned to otservlist website using the status protocol.
All servers are asked to make necessary changes in their code or apply a global multi client limit (4 connections/IP) for example by using the following iptables rule:
iptables -A INPUT -p tcp --dport GAME_PORT -m connlimit --connlimit-above 4 -j DROP
When applying the above iptable rule, please change GAME_PORT to your server's game port (default: 7172).
What is the reasoning behind this change? Unfortunately we are forced to start enforcing such rule because some server owners started encouraging people to log in as many multi clients as possible.
While we performed our tests, we found out servers, where 10 players logged in 250 (!!!) characters. Of course reporting that there are 250 players online while in fact there are 10 unique people controlling them is false advertising and shouldn't be allowed. Your potential players visiting our website deserve the correct information about the server.
If you need further info, please contact us using the following form: http://otservlist.org/contact.
Working code for TFS 1.0/1.1/1.2 which limits counting multi clients in status protocol from Gunz:
https://otland.net/threads/very-important-rules-change-on-otservlist-org.247531/page-3#post-2407794
As "multi client" we define multiple characters logged in from a single IP address.
As "real players" we mean the number of players online which is returned to otservlist website using the status protocol.
All servers are asked to make necessary changes in their code or apply a global multi client limit (4 connections/IP) for example by using the following iptables rule:
iptables -A INPUT -p tcp --dport GAME_PORT -m connlimit --connlimit-above 4 -j DROP
When applying the above iptable rule, please change GAME_PORT to your server's game port (default: 7172).
What is the reasoning behind this change? Unfortunately we are forced to start enforcing such rule because some server owners started encouraging people to log in as many multi clients as possible.
While we performed our tests, we found out servers, where 10 players logged in 250 (!!!) characters. Of course reporting that there are 250 players online while in fact there are 10 unique people controlling them is false advertising and shouldn't be allowed. Your potential players visiting our website deserve the correct information about the server.
If you need further info, please contact us using the following form: http://otservlist.org/contact.
Working code for TFS 1.0/1.1/1.2 which limits counting multi clients in status protocol from Gunz:
https://otland.net/threads/very-important-rules-change-on-otservlist-org.247531/page-3#post-2407794
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